Example Projects

Now that you’ve completed the tutorials and understand the basics of Traktor, you’re ready to explore more complex, real-world examples. These sample projects demonstrate complete games built with Traktor - showing how everything fits together in production-quality codebases.

Learning from examples: These projects are more sophisticated than the simple rotating cube from the tutorials. They show advanced features like physics, multiplayer networking, UI systems, complex gameplay logic, and more. Don’t worry if they seem overwhelming at first - you can explore them piece by piece, focusing on specific systems that interest you.

How to use these examples:

  1. Clone the repository - Use git clone to download the project to your machine
  2. Open in Traktor - Launch the Traktor editor and open the project’s .workspace file using File → Open Workspace
  3. Explore the assets - Browse the Database to see how scenes, scripts, and other assets are organized
  4. Run the game - Use the Target Manager to build and run the project, just like you did in Tutorial 03
  5. Study the code - Open scripts in the Scripts folder to see how gameplay is implemented
  6. Experiment - Modify things, break things, learn by doing

These projects are excellent references when you’re building your own game and need to see how a particular feature is implemented.


Available Projects

  • Kartong – Simple split screen Mario Kart inspired game.
  • Kobolt – Simple multiplayer shooter